Posts Tagged ‘LittleBigPlanet’

LittleBigPlanet sells more than 1 million

It took a geduurt, but eventually reached the LittleBigPlanet.More than one million, the game sold, and that is for a new project is fairly good.However, the expectations were higher, but not bad, the game sold. Partly thanks to the long life of LittleBigPlanet (by the user created content), and the multiplayer feature that allows you to 4 man can make a level off and ensure that this game is very attractive for PlayStation 3 users.

It is also clear that all those ads for the game LittleBigPlanet sales certainly help. Usually it is true that fewer and fewer games to sell, but in the last week in Europe to see an upward trend. Hopefully they keep rising even as volume, and the game more than 2 million are sale!

Region alt Japan alt America alt Others Total
Total Sales 0.09m 0.50m 0.50m 1.09m
Week 1 49,839 124,434 176,050 350,323
Week 2 16,163 184,185 95,408 295,756
Week 3 8,598 60,597 70,812 140,007
Week 4 5,863 38,516 69,251 113,630
Week 5 4,358 40,075 84,393 128,826
Week 6 3,381 55,715 n/a 59,096

As you can see the game sales dropped in Europe but also in America means, but these last weeks of climbing back up what. Well we hope that Europe Week 6 for a week is surprisingly good, and that many parents this game for Christmas with their children to buy (since it is one of the few violent games is not).

LittleBigPlanet Was A LittleBig-Flop Because Of Beta

LittleBigPlanet would probably be considered the biggest, most anticipated game of the year for the PS3. Fans were estatic about the game; gaming blogs and publications were already hailing Sackboy and Sackgirl as the next Mario and Luigi; and Sony seemed to put enough interest into the game to promote it as the next mascot-based title for the PlayStation brand. However, things didn’t seem to look quite as grand when the NPD results were released, and LittleBigPlanet looked more like a single-A title rather than a triple-A system seller.

While Sony managed to move more than 200,000 units of the game for the PS3 — which is impressive if it were a game made by a no-name developer and published by an even lesser known publisher — it looks a little bleak when compared to the million-units-sold mark that Gears of War 2, Far Cry 2, GTA IV and other titles managed to achieve within a few weeks. As a triple-A title, LittleBigPlanet would easily be considered a LittleBig-Flop. Nevertheless, sites like Electronista believes that there may be a discrepancy in the numbers due to the amount of LBP units that may have been sold alongside PS3 consoles that may not have been counted in the final statistics. Regardless of excuses, that doesn’t justify why it sold less than SOCOM: Confrontation, another first-party exclusive for the PS3, which was far less hyped and received very little promotional efforts from Sony.

Even though I hate to say it, I think Cliffy B. had a point in his deviation from allowing demos and betas to be released of high-profile projects. With more than 25,000 beta keys that were made available from Sony for the LittleBigPlanet beta a few months back, it’s easy to see how gamers got in a good deal of play time and then figured it wasn’t worth buying the full version, especially if they invited friends over to play, who didn’t even need the beta. Based on the sales it looks as if a lot of gamers got in their game time and figured it wasn’t urgent to purchase the game once it was released. This became further evident when Kotaku reported on people buying LittleBigPlanet beta keys from ebay. And given the extensive amount of playability (and creativity) offered within the beta of LBP, I’m sure a lot of gamers forfeited the added expense of buying the game when it did become available.

I wonder if Sony is secretly resenting the “stress test” for which the beta was intended? What’s funny, though, is that despite the moderate sales of LBP, Sony was apparently pleased with the results, according to VideoGamer.com. Maybe someone should tell the execs at SCE that software sales usually decline on a title as time goes on, they don’t increase. Then again, they seem to be aiming the PS3 to exit the world backwards, because these are the same folks who are not planning on cutting the PS3’s price during the holidays or soon after the holidays, so says PCMag.com. So I guess Sony is just running their entertainment division butt-backwards from here on out, which is not too surprising given that they thought people would be thrilled to pay $700 for the PS3 back in 2006, when the economy was already showing signs of edging toward disaster.

LittleBigPlanet Not Doomed in Sales?

You might have been worried over the sales of the PlayStation 3 gem, LittleBigPlanet. However, ESPLA Chart Track has given LittleBigPlanet a Silver sales award for November 2008.

Lets just make this clear, the Silver award is given to titles that sell more than one-hundred-thousand units in that particular month. LittleBigPlanet launched on Novemeber 5th in the UK, so the title performed relatively well in its launch month, despite falling down the charts.

Not that many titles received the award this year, so it appears that LittleBigPlanet did get some recognition from the masses. Now, I can hear you whispering “only one-hundred-thousand”? Now listen. These are numbers for the UK, for one month, and the actual sales number will be between 100k and 200k.

After a little bit of research and some simple sums, we can estimate that if the title sold exactly one-hundred-thousand units in the UK, it would have sold over three-hundred-thousand units in all of Europe; since the UK accounts for approximately one third of the European video games market.

Add on US and Japan sales, and LittleBigPlanet isn’t too far off the 1 million mark worldwide. So although the title is dramatically sliding down the charts, the stuffed Sackboy isn’t doing as badly as we might have first thought. Especially considering that Sony has yet to implement its $1 million December advertising campaign for the game.

Other titles received the Silver award, including Fall Out 3, Star Wars: The Force Unleashed, and World of Warcraft: Wrath of the Lich King. The Gold award (two-hundred-thousand units) went out to Fable II and Mass Effect. The Platinum award (three-hundred-thousands units) to Gears of War II and Call of Duty: World at War. Whereas, Wii Fit and Mario Kart Wii reached Diamond status by selling more than 1 million units in November.

The full list of winners can be found below. Confused or inspired by the chart? Don’t hesitate to express yourself after the article.

[UPDATE] - It has been pointed out to me that although the UK represents around a third of Europe’s video games market, it actually represents approximately 25% of the PlayStation market. That is, PlayStation games sell very strongly in Germany, France, Spain etc. This means that LittleBigPlanet should be above four-hundred-thousand units in Europe.

LittleBigPlanet Sales Not That Great? No S@#$

I know some fanboys will read the headline and expect this article to totally slam the PS3 and Little Big Planet, and they will likely start posting hateful comments before even reading what this is about. Great. You are only making your fanboyism more apparent and showing the community what a massive dickface you are, so I welcome that.

What this article is actually about is in defense of Little Big Planet (or is it LittleBigPlanet, one word?). You see, a lot of websites (that I won’t mention because they don’t deserve the promotion) have been commenting on Little Big Planet’s sales and making the fantastically brilliant analysis that the game’s delay may have affected its numbers. More specifically, its October sales numbers in particular are not as high as they could have been because the release date was pushed back. Um, no fucking shit, you morons.

While a lot of fanboys and seemingly intelligent people have tried to reason with these websites as to why the sales were as “low” as they were (the patch caused people to be wary of buying it, lots of big releases in October, Sony didn’t advertise it enough, etc.), they all seemed to be missing one obviously logical explanation: it didn’t sell as well as it could have because it was only out for 4 fucking days!

Let me ask you this: do you think Little Big Planet sold less copies in October in 4 days than it would have if it was instead available for 11 days? Um, of course it did. It’s pretty simple logic, isn’t it? In fact, Little Big Planet’s sales of 215,000 units in 4 days was only right behind SOCOM’s sales of 231,000, and that game was available for a full two weeks longer.

Some people assumed Little Big Planet would be an instant million-seller, and some even predicted 5 million units sold. These October numbers now have people making all kinds of excuses. Let’s be real, people. The PS3 has only 17 games that have to date sold over a million copies (Xbox 360 has 47), and GTA4 tops that list with less than 5 million. Obviously, Little Big Planet is not going straight to the top with over 5 million copies sold. That’s just silly.

On the other hand, Little Big Planet’s sales of 215,000 copies in only 4 days puts it on track to sell a million copies fairly easily, a feat which is pretty impressive for a PS3-exclusive new IP (joining Motorstorm, Resistance, Uncharted, and Heavenly Sword). In fact, I would predict that Little Big Planet breaks the million mark by the end of the month, and if Sony decides to pack it in a holiday bundle, you can expect it to pass 2 million by year’s end.

So all these idiots pretending to be analysts need to just stop writing. If you want to talk about sales data, at least be logical about it… or don’t. At least if you keep doing what you’re doing I’ll have plenty of material for my own writing. So, uh, thanks for that… idiots.

Little Big Planet’s Sales Not What They Could Have Been

Little Big Planet was heralded as the PlayStation 3 game that would appeal to all demographics and divert some of the mainstream attention towards the PS3 that’s currently focused squarely on the Wii. It seemed like it was on track to do just that and be a huge seller in October. Then came the controversy surrounding lyrics in the game’s soundtrack that included quotes from the Quran which resulted in a recall and subsequent delay, pushing the game back from its October 21 release date in the U.S. to October 27. While that might have not been a big deal in and of itself, the recall most certainly cost Sony a fair amount of money and also likely hurt the game’s October sales.

Only two PlayStation 3 games made the top ten sales chart for October: SOCOM: Confrontation and Little Big Planet. The two games were neck and neck in sales, with SOCOM getting the edge, 231,000 to 215,000. That’s despite SOCOM coming out nearly two weeks sooner than LBP, but it’s important to keep in mind the fact that SOCOM is also available through the PlayStation Store — sales of which the NPD Group does not track.

For such a big release, selling just over 200,000 units — even for a game releasing at the end of the month — seems like a disappointment. So does Sony have reason to be alarmed?

More than likely not. While the October sales figures aren’t going to blow anyone away, Little Big Planet is a solid candidate to sell in the six digits month after month, much like many of Nintendo’s first party releases on Wii. And, of course, November will be a huge month for games, and the release of Resistance 2 so close to LBP might be enough to motivate gamers who may have been on the fence to finally go out and pick up a PS3 — thereby increasing the pool of people who could potentially buy LBP. As if our review wasn’t clear enough, it’s a game that simply must be played. With LBP, the more players the game has, the better it will become. So if for no other reason than to see what kind of creations the masses can conjure up, we hope sales for the game explode next month.

Sony’s Failed Attempt to Create a Mario out of Sackboy

I recently played Big Planet for the Playstation 3. I played a good solid taste of it, and it’s likely that had I played it to the fullest, as a reviewer of games I would have ended up giving it a score above 9.5 on the traditional scale.

Little Big Planet is a Platforming game with a cute, lovable, and quite realistic looking sock doll/hackey sack style humanoid critter, and his friends.

Gameplay consists of creative platforming levels along with tons of collectible add on elements for the user intertwined, as well as a full level creation feature that is really the centerpiece of the entire experience.

The truth about this game is that while it has some flaws, it is remarkably well put together. It is the type of effort that you would expect from Nintendo. While it’s not exactly revolutionary, it is very solid and intriguing. Not to mention that the characters are as cute and lovable as can be. The graphics on the game finally truly hit that “Pixar quality” that we were promised from the PS2 as well.

Sounds like the makings of a game changer for Sony doesn’t it? In fact, Sony fanboys have long hailed Little Big Planet as a “System Seller” for the PS3, the Youtube of console gaming, and crowned lovable little Sackboy as the Successor of Mario. But yeah, it’s just as you’re probably thinking. It’s not happening, nor will it.

When we look at recently released games such as Saints Row 2, PES: 2009, Fallout 3, and on the Microsoft side: Fable 2, Gears of War 2, and all of the above, Little Big Planet is getting creamed.

Don’t get the wrong idea, the title is selling well. But the truth is (all system specs aside) that if this had been a Nintendo title, it would have sold well over a million by now (probably 2), while LBP has yet to break 500k after 3 weeks. Meanwhile, the many games where you shoot each other (hey, nothing wrong with that), or compete directly such as sports continue to take the Lion’s share when it comes to sales.

PS3 gamers (as a whole) prefer titles that are more of the In your face competition type than of the cute, lovable, or even user-creative platforming type. They’d rather put together a team to go take out someone else’s team rather than put together a team to take on someone else’s level.

Mind you, this game will sell well. It may even sell 2 million by the end of the year if it’s very lucky, and eventually sell 5 or 6 million copies over the course of its long lifetime. But rest assured, by next January, the GTA4’s, Resistance 2’s and Guitar Hero’s will overtake it in monthly sales again since they have the base for the long haul. The as of yet unreleased Killzone 2 types, and the games listed earlier will continue to run circles around Little Big Planet. That’s just what the install base entails.

If Sony was truly serious about creating a successor to Mario they’d have done what Nintendo did to make Mario as popular as he’s become. They’d pack LBP in with every new console for free. However, Sony is still in the position of losing money on each console sold, and LBP cost a pretty penny to develop. So that is out of the question (taking into account the huge risk that would be considering the typical type of gamer that buys a PS3).

That Core HD gamer is for the most part appreciative of LBP, but not so much that they will buy it before the other games on the list, and that is a long list when you consider the cost of these games and the many others that will surely cut in line as they appear over the next year.

Little Big Planet is a brilliant game, that I will most surely buy at some point relatively soon now that I have a PS3. But successor to Mario it is not. Having played it, I’d rather wait 6 months or so myself until true quality user content reaches catalog levels. There are just too many games to buy, Sackboy frankly is no Mario; and as much fun as it is, LBP just doesn’t possess the must have magic that exudes from the games of Nintendo and Shigeru Miyamoto’s legendary plumber.

LittleBigPlanet sells about 30000 units on First Day in Japan

First Day sells in Japan(Oct.30)

[PS3] Grand Theft Auto IV (Capcom) - 77000
[360] Grand Theft Auto IV (Capcom) - 27000

[PS3] LittleBigPlanet (SCE) - 30000
- Includes DS3 Controller Bundle
- Excludes PS3 80GB Hardware Bundle

Little Big Planet 2 already in development?

Sometimes you read things and think “that shouldn’t be there”, like this BBC article on LittleBigPlanet.  It reads fine (in fact it’s quite a good read) but this bit stands out like a sore thumb: “Even before the game has hit the shops, the team are already at work on a sequel.”

The article goes on:  “LittleBigPlanet has big potential. Right now it is just a game but the firm, with Sony, are in talks to turn it into a franchise that could mean spin offs including comics, cartoons, and action figures as well as a publishing platform itself for other brands’ content.”

A sequel?  Already?  Is this really the case or is this the BBC getting confused with downloadable content?

Fanboys pull LittleBigPlanet’s Metacritic score down

ittleBigPlanet is getting amazing reviews everywhere and it’s Metacritic score (95 out of 100) is the second best on the PlayStation 3, following GTA IV. This is the official score, based on 26 reviews so far. But Metacritic also encourages it’s visitors to rate each game. The user score for LittleBigPlanet is only 6.2 out of 10, based on more than 2000 votes.

This incredibly low user score is the work of many fanboys, probably of the xbot species. How do I know that? It’s pretty obvious.

- Most of those users voted before they had a chance to play the game. The game is not even out yet.

- More than 2000 voted, while GTA IV, the top PS3 game has only 610 votes and it was released months ago.

- If the average is 6.2, lot’s of people voted below that value, and we all know that’s absurd. LBP rules!

Marc Doyke, games editor at Metacritic felt the need to adress this subject. This is what he wrote:

“My advice for our faithful users is to focus your attention on the Metascore for this game and not the thousands of user votes, most of which have been submitted before said users have played the game. This is a gaming community, and if people want to stuff the ballot box, there’s not much I can do at this point. When we upgrade the registration requirements for participation on the site in the near future, this type of thing won’t happen. We’ll post the full legitimate user reviews upon the game’s release.”

It looks like LittleBigPlanet is getting on some people’s nerves. Why is that?…

Wal-Mart NOT recalling LittleBigPlanet, on shelves NOW

’m a videogame lover. As such, I take every announcement with a grain of salt. The most recent announcement to get the salt treatment was the delay of LittleBigPlanet. Now, having worked in retail, I knew that there was very little chance the game would be able to be recalled from ALL the stores it had been sent to, and so I began my hunt. What did I find? You may be surprised. It seems that two huge retailers seem to have missed the boat on the recall, namely Wal-Mart and Target. That’s right, I just picked up my copy of LittleBigPlanet at midnight here in my hometown. A quick phone call to all the surrounding cities’ superstores brought similar responses. It’s for sale, and that’s the truth. This has been your ThatVideoGameBlog.com public service announcement.

Taken from thatvideogamingblog.com